Philip Bell

Digital Creator

Build CG art & UX design for digital
👋 philipbellspace@gmail.com

Philip Bell

Digital Creator

Build CG art & UX design for digital
👋 philipbellspace@gmail.com

Philip Bell

Digital Creator

Build CG art & UX design for digital
👋 philipbellspace@gmail.com

Philip Bell

Digital Creator

Build CG art & UX design for digital
👋 philipbellspace@gmail.com

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business / direction / interfaces

***

Drop a

with any request – you’re welcome.

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2

services

I help you ship

— marketing art

— previz / visdev

— product & launch sites

for

— game studios

— course creators

— indie publishers

Most teams don’t need five freelancers or an agency. You need one all-in maker who can:

Give your social media or Kickstarter visuals that rise above generic fillers;

Give your social media or Kickstarter visuals that rise above generic fillers;

Give your social media or Kickstarter visuals that rise above generic fillers;

Breathe life into a flat website or landing page and relaunch it for next Sunday;

Breathe life into a flat website or landing page and relaunch it for next Sunday;

Breathe life into a flat website or landing page and relaunch it for next Sunday;

Craft marketing art and splash visuals that hit the “wow” within your budget.

Craft marketing art and splash visuals that hit the “wow” within your budget.

Craft marketing art and splash visuals that hit the “wow” within your budget.

All-in production. Built to deliver.

G5,

CBN,

Moonton,

Cesil&Co,

and more…

3

Hiring

yo, I’m scouting talent!

ASSISTANT

found

2D ARTIST

found

I’m seeking assistants to join the journey. If you’re passionate about art and eager to work on diverse projects, reach out via Instagram.

4

consult

I also coach, advise & consult to help others. usually no fee.

— dm’s open.

about

info / project / mission

▲ Done.

5

about

vis‑developer · 7 yrs gamedev
former art director (⌐■_■)
partial to red-horned personas

bangkok-based nomad

vis‑developer · 7 yrs
former art director (⌐■_■)
partial to red-horned personas

bangkok-based nomad

Born 1997.
The rest is still loading.

***

I learn on instinct.
The pull comes first – the reason later.

Most builds begin the same way:
no plan, only that tug I feel.

(this is how reality reads from here)

People = interest. real intent glows.
Decisions = clean internal impulse.
Expertise = staying current.
Skill = precision × timing × relevance.

— anything outdated drops off automatically — once it’s done, it’s out of frame — connects fast; doesn’t linger

— anything outdated drops off automatically — once it’s done, it’s out of frame — connects fast; doesn’t linger

— anything outdated drops off automatically — once it’s done, it’s out of frame — connects fast; doesn’t linger

— shows up light: carry-on only — sees where it’s heading — goes there early

— shows up light: carry-on only — sees where it’s heading — goes there early

— shows up light: carry-on only — sees where it’s heading — goes there early

— lives on airplane-mode: new bed every few weeks — new timezone every season

— lives on airplane-mode: new bed every few weeks — new timezone every season

— lives on airplane-mode: new bed every few weeks — new timezone every season

That was enough to begin.
We’re synced where it counts.

Philip.

7+

years in craft

7+

years in craft

7+

years in craft

>120

projects shipped

>120

projects shipped

>120

projects shipped

12k+

screenshots on the desktop

12k+

screenshots on the desktop

12k+

screenshots on the desktop

6

project

building [webtoon] “aggrea”
spells, glamour & red-skinned trouble

building [webtoon] “aggrea” — spells, glamour & red-skinned trouble

building [webtoon] 
“aggrea” — spells, glamour & red-skinned fever.

building [webtoon] 
“aggrea” — spells, glamour & red-skinned trouble

When the client world sleeps, I switch tracks.
No briefs. No plans. Just my sandbox.

When the client world sleeps, I shift into something else.
No briefs.
No plans.
Just my own sandbox.

/ red earth

Aggrea doesn’t welcome you. It tempts, it coils – every breath sticks to the walls.

/ red earth

Aggrea doesn’t welcome you. It tempts, it coils – every breath sticks to the walls.

/ red earth

Aggrea doesn’t welcome you. It tempts, it coils – every breath sticks to the walls.

Red stone alleys.
Gold eyes.
Heat. Choices – no rules.

/ undercurrent

Nico crunches numbers. Katrina makes sparks.

Nico crunches numbers.
Katrina makes sparks.

He’s heavy with soul he barely knows.
She burns without waiting for one.

He’s heavy with soul he barely knows. She burns without waiting for one.

He’s heavy with soul he barely knows. She burns without waiting for one.

It plays you through collisions —
desire vs. strategy, instinct vs. control.

A city both glamorous and aggressive,
forever on the verge of unraveling.

/ website soon — launch soon /

Key Artwork. 2023.